Summer of Monsters Update - Complete Change Log

    img src="0701-herobanner-updateday-200702-102757.jpg" alt="Brawl Stars | Summer of Monsters Update - Complete Change Log | "

    The Summer of Monsters Update!

    New Chromatic Brawler - Surge - Available July 6!

    listMain Attack - Attack that splits horizontally after hitting an enemy Brawler

    Super Ability - Using the Super upgrades Surge. Upgrades are lost upon respawn.

    sublist1st Upgrade: Movement Speed

    2nd Upgrade: Main Attack Range

    3rd Upgrade: Main Attack projectile now splits into 6 projectiles upon hitting an enemy/sublist

    Gadget - Teleports a short distance

    Star Power - Main Attack projectile splits after reaching max distance or when hitting a wall/list

    Brawl Pass Season 2: Summer of Monsters!

    listStarting July 6 and lasting 10 weeks!

    Mecha Paladin Surge - Brawl Pass

    Super Ranger Brock - Brawl Pass

    Chromatic Names available for Brawl Pass players!

    Brawl Pass rewards can now be collected in any order/list

    New Skins

    listCrow Remodel

    Mega Beetle Bea - 150 Gems

    Ultra Driller Jacky - 150 Gems

    King Crab Tick - 80 Gems

    Street Wear Max - 80 Gems

    White Crow - 80 Gems

    Retro Nani - 30 Gems

    True Silver & True Gold skins

    sublistPlayers can purchase the Silver skin for the Brawler after they have upgraded to Power Level 9 on the Brawler.The Gold version becomes available after purchasing the Silver version.

    Silver costs 10 000 Coins. Gold costs 25 000 Coins.

    Skins will be offered as part of the normal Shop skin offer rotation.

    Gold and Silver will be available for Emz, El Primo, Shelly, Piper, and Leon.

    /sublistPirate Gene has a new visual effect for his Super

    New face animations for Shelly, Colt, and Crow


    Game Modes / Economy / Event Rotation Changes

    listTrophy Road Rewards have been extended until 50 000 Trophies

    Hot Zone has been added into the permanent event rotation

    New Mode: Super City Rampage!

    sublistPlayers fight together to protect the city from a Monster who tries to destroy it. The Monster wins if it destroys all of the city blocks, or defeat all the Brawlers.

    The monster unlocks new abilities at higher difficulty levels

    5 Quests for 5 difficulty levels for this event similarly to Raid Boss and Robo Rumble

    /sublistBig Game

    Big Game has been re-balanced - Big Brawlers were winning too often compared to the Hunters

    Big Brawler pets damage and health has been reduced

    Big Brawler self-healing has been reduced

    Big Brawler health has been adjusted so that it now depends more on the Brawler's base health

    Robo Rumble

    sublistHard, Expert and Insane difficulty levels are now slightly easier

    The enrage mechanic has been changed from the 90 second enrage to:

    Robots now enrage after 25 seconds and gain a speed boost

    Robots now enrage more after 40 seconds and attack the Safe directly/sublist


    Pins Battle Support

    Emotes can now be used during battles!

    listEmotes are visible for both teams

    Using an emote will set a cooldown for 10 seconds

    Emotes can be muted during battle from the emote button

    Emote button placement can be configured in the Edit Controls screen

    Players have 4 different emotes to use in Battle: Happy, Sad, Angry and Special

    sublistSpecial category emote can be configured for each of the Brawlers individually. Players need to collect the Pins for each of the Brawlers in order to use that Brawler's emotes If the player does not own Pins for the currently selected Brawler then a default emote will be displayed instead/sublist/list


    Last chance offers for the following skins after which they will be retired into the archive. Skins going into the Archive this season: Caveman Frank, Touchdown Bull, Rockabilly Mortis, Spicy Mike, Boom Box Brock

    New Gadgets!

    New Gadgets will be released once per week during the next 10 weeks

    listCrow: All currently poisoned enemies are slowed

    Penny: Fire a barrage of shots at Penny's location

    Bo: Instantly explode mines

    Mortis: Faster reload speed for a while

    El Primo: Summon a small meteor at closest enemy

    Jessie: Supercharge turret to shoot twice as fast

    Barley: Throw healing potion to every friendly player in range that leaves a healing puddle on the ground (Healing over time, doesn't stack)

    Shelly: Next basic attack has a narrower cone and longer range

    Piper: Next basic attack is a seeking bullet

    Dynamike: Next basic attack stuns


    Brawler Balance


    listGale's main attack now fires 6 smaller projectiles for improved damage dealing consistency

    Gale no longer knocks himself back upon activating Super

    Super enemy push back distance has been increased/list


    listIncreased Health from 2400 to 2600

    Nani's Main Attack projectiles now travel extra distance if they miss their target for improved damage dealing consistency/list


    listFidget Spinner now also increases movement speed/list


    listIncreased Main Attack damage from 440 to 460

    Clone Projector Leon is no longer killed with a single hit, but instead takes double damage from all sources. The damage dealt to the clone by enemies is now shown./list


    listIncreased Main Attack damage from 420 to 460/list


    listDecreased Health from 3600 to 3400/list


    listDecreased Health from 5200 to 5000

    Decreased Pneumatic Booster speed boost from 30% to 20%

    Increased Pneumatic Booster charges from 2 to 3/list


    listOvergrowth now takes 5 seconds to charge but the increased explosion radius is always applied

    Super charging rate decreased from 4 to 5 hits/list

    Mr. P

    listTin Can has been replaced with a new Star Power: Revolving Door

    Revolving Door: The robo-porters spawn 3 seconds faster after being defeated./list


    listDecreased health from 3800 to 3600

    Decreased Friendzoner push back radius and distance

    Increased Friendzoner charges from 2 to 3/list