June Balance Changes Announced: Big Game, Jacky and More!
img src="thumbnailbalanceupdate.jpg" alt="June Brawl Stars Balance Changes"
Hello Brawlers! Today Supercell announced several changes to many Brawlers and the Big Game.
The change in this event will make the game much shorter, decreasing the overall time of the battle. This was an expected change as Tickets are now over and you can play this game mode as a regular event on weekends.
Balance Changes
Here are all changes announced:
sublistReduced Big Brawler's health by 20 000/sublist
sublistIncreased Main Attack damage from 600 to 660 per hit/sublist
sublistIncreased Main Attack damage from 300 to 320 per bullet/sublist
sublistIncreased Health from 2900 to 3200/sublist
sublistIncreased Main Attack reload speed by 10%/sublist
sublistIncreased Health from 3200 to 3400/sublist
sublistDecreased Health from 4000 to 3800/sublist
sublistDecreased Health from 2800 to 2600/sublist
sublistDecreased Lamp Blowout charges from 3 to 2/sublist
sublistDecreased Pneumatic Booster charges from 3 to 2
Fixed a bug where Robots did not attack the Safe in Robo Rumble when players were hiding behind a Sprout wall
Fixed a bug which prevented playing Big Game after reaching 20 wins in the game mode
Fixed a bug which prevented playing a Challenge if the player had 4 losses from a previous Challenge and was in a game room when the Challenge started
Fixed a bug which allowed Nani to teleport with the ball in Brawl Ball/sublist/list
Optional Update
Yesterday an optional update was released with tweaks to team invite screen:
Tapping the Quest icon in the game mode selection next to Showdown mode now highlights Quests in the Quests log
Fixed an issue that caused multiple boxes to be opened when tapping the Brawl Pass tier 60 reward box repeatedly
Fixed SCID window being closed upon app suspension
Fixed game reloading after being suspended briefly and resumed
Fixed game automatically reloading after being logged in
Fixed some crashes/list

