February 2019 Balance Changes Update

    img src="brawlstarsbalancechanges1.jpg" width="549" quality="50" alt="Brawl Stars "

    Brawler Balance Changes

    Nita

    Increased Star Power Healing from 300 to 500

    Brock

    Increased Star Power Damage per second from from 240 to 300

    Bo

    Decreased Star Power visibility range from 6 tiles to 4 tiles

    Increased Main attack damage from 420 to 480

    El Primo

    Increased Star Power Damage from 600 to 800

    Barley

    Increased Star Power Healing from 200 to 300

    Increased Main attack damage per second from 600 to 640

    Increased Super damage per second from 480 to 640

    When throwing the Super close to Barley the spread of the bottles is now much larger. Also the damage from the Super’s different bottles do not stack anymore.

    Poco

    Increased Star Power Healing from 400 to 500

    Darryl

    Increased Star Power shield protection from 30% to 40%

    Increased Main attack damage per shell from 260 to 280

    Tara

    Increased Star Power Pet damage from 200 to 400

    Increased Pet health from 2000 to 2400

    Leon

    Decreased Super invisibility time from 10 seconds to 8 seconds

    Decreased main attack damage from 500 to 460 (at close range)

    Mortis

    Increased Main attack and Super damage from 800 to 900

    Star power no longer leaves a green skull, instead when Mortis defeats a Brawler he instantly gains 1800 health.

    Frank

    Star power no longer leaves a purple skull, instead when Frank defeats a Brawler he instantly gains a buff that increases his damage by 40% for 10 seconds.

    Rico

    Increased Main attack damage from 280 to 300

    Game Mode Balance Changes

    Brawl Ball

    Brawlers now spawn inside the Goal

    Kicking the ball without Super now consumes ammo

    No more space behind the goal

    Showdown

    Player names are now empty instead of “???” at over 300 Trophies matchmaking score

    Poison doesn’t deal damage instantly when it spawns or grows

    Bounty

    Game mode length reduced from 2m 30s to 2m

    Raid Boss

    Now shows when the next Boss rage stage is triggered

    Added one more rage stage

    Show in-game which difficulty you are playing

    All Modes

    Green bushes no longer grow back after 35 seconds