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"Gene uses his magic lamp to shoot a splitting projectile. His super is a magical hand that grabs and pulls enemies close!"
Gene is a medium-range Mythic Brawler with a moderate amount of health and high damage. He uses his Magic Lamp to cast his attacks.
"Gene shoots a solid ball of magical smoke from his lamp. If the ball doesn't hit a target, it splits up and spreads the damage in a cone."
His main attack is a medium-range ball with moderate damage. If the ball doesn't hit any enemy or obstacle, after a certain distance it will split into 6 smaller projectiles, opening as a cone. The damage is also split equally between them.
"Gene launches a magical hand from his lamp. If the hand hits an enemy, they get pulled back to Gene's location!"
His Super Attack is quite unique but not always useful: a long-ranged "hand" that will pull the enemy closer and stun for half a second. The "hand" can even go through obstacles, being extremely useful on "Gem and Grab".
Even though this sounds cool, it is not always useful as you might get into trouble by pulling short-range Brawlers with high damage, like Bull, Shelly, and Darryl.
"All enemies close to Gene are instantly pushed back. Gene also restores 700 health."
"Gene heals all friendly Brawlers around him for 400 health per second."
His Star Power is very simple: all friendly Brawlers near him will be healed 400 health per second.
"When Gene's Super is fully charged he does +300 damage with his attack."
No strategy yet, but you can login and share the first one! :)